[Bilimsel Haber] Call for Papers ICIDS2013 International Conference on Interactive Digital Storytelling, Istanbul Turkey, November 6-9
Digdem Sezen
digdemsezen at gmail.com
21 Nis 2013 Paz 09:02:04 EEST
Call for Papers
6th International Conference for Interactive Digital Storytelling (ICIDS)
“Connecting Narrative Worlds”
Istanbul, 6-9 November 2013
Bahçeşehir University
ICIDS is the premier international conference on research and practice
covering interactive narrative experiences such as video game
narratives, interactive storytelling, interactive drama, and
interactive installation art concerned with storytelling. Bringing
together researchers, practitioners and theorists presenting
cutting-edge works, qualitative and quantitative research, advanced
computational narrative techniques and innovative theoretical
perspectives, ICIDS serves as the main event for exchanging ideas and
perspectives on combining narrative and interactivity for an exciting
new form of human expression that redefines the relationship between
creators and audiences.
Interactive Digital Storytelling is an exciting area in which
narrative, computer science and digital arts converge to create new
expressive forms. The combination of narrative and computation has a
considerable untapped potential: from artistic projects to
journalistic communication, from assistive technologies and
intelligent agents to serious games, education and entertainment.
The ICIDS conference series has a long-standing tradition of bringing
together theoretical and practical approaches in an interdisciplinary
dialogue. The motto for ICIDS 2013 “Connecting Narrative Worlds”
expresses this need to build bridges of understanding across different
fields to make even better use of the immense potential of interactive
narrative. The objective of ICIDS 2013 is to promote understanding and
dialogue between A.I. researchers, designers, transmedia and digital
artists, narratologists and digital game scholars.
We welcome practical work and theoretical inquiries from fields
related to computer science – including (but not limited to)
artificial intelligence, human-computer interaction, natural language
generation and understanding or automated story generation. We invite
contributions on the current and future usage scenarios from digital
artists, transmedia producers and game designers: original pieces of
Interactive Digital Narrative (IDN) may be presented, as well as
post-mortem discussions of completed projects. Finally, we ask for
submissions from the fields of semiotics, narratology, media studies,
digital humanities and interactive arts criticism: interested scholars
may focus on improved schemas for describing and critiquing
Interactive Digital Narratives as well as analyses discussing
narrative features across digital media.
We welcome research papers and demonstrations – including interactive
narrative art – presenting new scientific results, interactive
narrative theory, innovative technologies, case studies, creative
insights, best practice showcases, or improvements to existing
techniques and approaches in the research field of Interactive Digital
Storytelling and its possible applications in other fields, e.g. video
games, virtual/online worlds, e-learning, training, and edutainment.
We are planning to have a space for art work/demonstrations that will
be open (and attended by security) for the duration of the conference.
We plan to issue a specific call for artworks closer to the
conference.
Suggested research topics for contributions include, but are not limited to:
1) Technological, theoretical, and aesthetic issues in all areas of
interactive narrative
2) Interactive Digital Narrative systems, authoring tools and
practical/artistic projects
3) Video game narrative
4) User experience reports and evaluations of interactive digital narratives
5) Innovative narrative applications of artificial intelligence
6) Multi-user IDNs: social applications, ubiquitous computing and
collaborative environments
7) New frontiers and concrete applications: IDNs and intelligent
agents as art pieces, games or tools
Workshops
Workshops are an integral part of ICIDS. A separate call for workshops
will be issued at a later date.
Submissions
All submissions must follow the Lecture Notes in Computer Science
format, available at:
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0
Papers must be written in English, and only electronic submissions in
PDF format will be considered for review.
The submission categories accepted are:
Full papers (8-12 pages in the proceedings) describing interesting,
novel results or completed work in all areas of IDS and its
applications.
Short papers (4-6 pages in the proceedings) presenting exciting
preliminary work or novel thought-provoking ideas that are in their
early stages.
Demonstrations and posters (2-4 pages in the proceedings) describing
working, presentable systems or brief explanations of a research
project.
Submissions that receive high ratings in the peer review process will
be selected for publication by the program committee as Springer LNCS
conference proceedings. For the final print-ready version, the
submission of source files (Microsoft Word/LaTeX, TIF/EPS) and a
signed copyright form will be required.
All submissions will be processed using the EasyChair system. Authors
are advised to register a new account well in advance of the paper
submission deadline:
http://www.easychair.org/conferences/?conf=icids2013
The review process for ICIDS will be double blind. Authors should
remove all identifying information from their submissions.
Important Dates
Deadline: June 14, 2013 Submission deadline for full and short papers,
demonstrations and posters proposals. The precise deadline for paper
submissions is 11:59PM on June 14, 2013, Hawaii Standard Time. Authors
are strongly advised to upload their submissions well in advance of
this deadline.
July 21, 2013 Accept/reject notifications sent to authors.
August 14, 2013 Camera-ready copy due.
November 6 – 9, 2013 ICIDS Conference Dates.
This conference is organized by the Games & Narrative research group
and hosted by Bahçeşehir University Game Lab (BUG) and organized in
collaboration with the Turkish Chapter of the Digital Games Research
Association (DiGRA).
Organizing Committee
General Chairs
Hartmut Koenitz
Tonguc Ibrahim Sezen
Program Chairs
Mads Haahr
Gabriele Ferri
Local Arrangements Chair
Guven Catak
Workshops Chair
Digdem Sezen
More Information
Additional information about the conference can be found online at:
ICIDS conference series:
http://icids.org
Conference home page:
http://gamesandnarrative.net/icids2013/
Questions about the conference should be directed to the organizers
via email at:
icids2013 at gamesandnarrative.net
--
Diğdem Sezen
PhD | Researcher - Istanbul University Faculty of Communications | Contact
Person - DiGRA Turkish Chapter|
digdemsezen.wordpress.com | twitter.com/digdem<https://twitter.com/#!/digdem>
I DiGRA Turkish Chapter<http://www.digra.org/chapters/digra-chapter-turkey>
It's a dangerous business going out your front door.
J. R. R. Tolkien, The Fellowship of the Ring
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