[Discussion] CFP: Video Game Essays (8/15/05; collection)

Sule Tarakcioglu suletar@bilkent.edu.tr
Fri, 15 Jul 2005 09:21:28 -0700


From: "Stumpo, Jeffrey D" <jstumpo@tamu.edu>

1337: Essays on Video Game Culture Inside and Outside the Box

The editor seeks essays on video game culture, both within the contexts 
of games
themselves and in the "real" world, for a proposed collection. Potential 
topics
include:

-Linguistics (with an emphasis on d00dsp34k and/or txt or aim style chat)
-Gender construction within RPGs (e.g. males playing as female characters
and vice versa)
-Gender interaction within games and in the real world (e.g. E3 using "Booth
Babes")
-Economics within games (e.g. crafting systems) and without (e.g. Diablo
II items for sale on Ebay)
-Race and Ethnicity within games (e.g. archetypal representations of elves,
dwarves, etc) and without (e.g. antagonism between West and East [Korea,
Japan] in strategic warfare games)

Related topics are welcome.

Essays may be previously published in journals, but the author should make
sure s/he has clearance to reprint the essay. Essays with scholarly 
apparatus
are preferred, but the editor will consider professionally written work that
does not adhere to a scholarly format.

Send a 300 word abstract in Microsoft Word (.doc) format to editor JeFF 
Stumpo
at jstumpo@tamu.edu by August 15, 2005.


--
JeFF Stumpo
Department of English
Mail Stop 4227
Texas A&M University
College Station, TX 77843-4227
jstumpo@tamu.edu



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